XEYES(1)

XEYES(1) |  | XEYES(1)

# NAME

xeyes - a follow the mouse X demo

# SYNOPSIS

xeyes [-option ...]

# DESCRIPTION

Xeyes watches what you do and reports to the Boss.

# OPTIONS

-fg foreground color
  choose a different color for the pupil of the eyes.

-bg background color
  choose a different color for the background.

-outline outline color
  choose a different color for the outline of the eyes.

-center center color
  choose a different color for the center of the eyes.

-backing { WhenMapped Always NotUseful }
  selects an appropriate level of backing store.

-geometry geometry
  define the initial window geometry; see X(7).

-display display
  specify the display to use; see X(7).

-bd border color
  choose a different color for the window border.

-bw border width
  choose a different width for the window border.

-shape
  uses the SHAPE extension to shape the window. This is the default.

+shape
  disables use of the SHAPE extension to shape the window.

-render
  uses Xrender to draw anti-aliased eyes. This is the default if xeyes has been compiled with Xrender support.

+render
  disables Xrender and draws traditional eyes.

-distance
  uses an alternative mapping, as if the eyes were set back from the screen, thus following the mouse more precisely.

# SEE ALSO

X(7), X Toolkit documentation
See X(7) for a full statement of rights and permissions.

# AUTHOR

Keith Packard, MIT X Consortium
Copied from the NeWS version written (apparently) by Jeremy Huxtable as seen at SIGGRAPH '88

X Version 11 |